Thanks for making Multitaskers the #17 OVERALL grossing app. In Kenya.
(buy a copy here)
Source: i49.tinypic.com
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Multitaskers Gets Approved
Today was a breakthrough in our process with Apple. After resubmitting on June 19th the same version that we originally created to meet Apple’s requests on April 19th, 2010, Multitaskers was approved earlier this afternoon. It should be available worldwide on iTunes by tomorrow, and when it goes on sale, you’ll be able to click here to purchase a copy. While this is obviously progress, and while we can now offer users a useful toolkit of simple functions missing from the iPad’s suite of system apps, we hope that in the future we can release Multitaskers in its originally intended form. The approved version of Multitaskers is only allowed to show one function at a time, rather than being able to display and move many around the screen at once in order to create a personalized work environment. We still believe that our original vision would better serve iPad users across the world, but that in the meantime, something is better than nothing. We’d like to thank the many friends, colleagues, partners and clients that have stood by us while this story has unfolded around us. Although it’s taken a while, we’re proud to finally bring our first iPad app to the world. Despite this bumpy start, we know that great things are to come, and look forward to bringing our vision for quality app experiences to users across the world.
Source: megatonapps.com
Gruber: The Low Point of the Keynote
John Gruber hits the nail on the head in his WWDC wrapup piece. It’s worth pointing out that Multitaskers is actually 100% written in Cocoa, which is considered even more native and even more “kosher” than the web languages. We made that decision consciously as part of our pursuit to comply with every written guideline, which is the only thing a developer can do. We do take issue with one part of Gruber’s piece, that being the idea that Apple couldn’t account for this scenario. Dashboard-style apps and functionality were being openly discussed in a wide variety of outlets from the moment the iPad was announced, and had been available for sale for iPhone for more than a year prior to the unjustified decision to pull and obstruct the release of widget-style apps. One sentence in either the Human Interface Guidelines or the Developer Agreement documents would have been enough to keep us– and, we’re sure, many of our competitive colleagues– from beginning production on apps like Multitaskers in the first place.
It’s not the control, it’s the secrecy — that there clearly exist rules which are not written. The latest batch: “widget” apps for the iPad and iPhone. The written rules state that you must stick to the Cocoa Touch APIs and WebKit. So several developers created apps that let you display multiple simultaneous “widgets” on screen at once. Sort of like Mac OS X’s Dashboard, and sort of like multitasking, but using nothing more than WebKit — HTML, JavaScript, and CSS.
There’s nothing in the developer agreement guidelines to suggest these apps wouldn’t be allowed. But, they’re not. And the problem is that the developers who made these apps only found out after they had created the apps and submitted them to the store. Obviously Apple can’t write guidelines that cover scenarios it hasn’t foreseen; but once something new comes up, their policies to handle it should be documented publicly.
Source: daringfireball.net
Our Story - The Multitaskers Saga: MegatonApps
To keep updated on the Multitaskers saga as it continues to enfold, check out the special section of the Megaton website dedicated to providing you with up-to-the-minute information.
Source: megatonapps.com
We explain why Multitaskers has never been released for the iPad, and what you can do to help us.
Source: youtube.com
Enclosed is the future. Whether it bring war and ruin or peace and prosperity, gentlemen, rests entirely on your response. Choose wisely.